Design Director, Battle Pass

Epic Games
Porto Alegre,Rio Grande do Sul,BrazilPosted 11 March 2026

Tech Stack

Job Description

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games’ Fortnite team is looking for a Design Director to lead the vision for the Battle Pass, Fortnite Crew, and other pass products (e.g., Music Pass and other themed passes). You will be responsible for establishing the vision and directly owning the outcome of Passes across Fortnite. You will collaborate with peers in Game Design, UXUI, Production, Art, and QA to ensure overall product success. This role emphasizes working with leaders outside of the core Pass Team, including Art, Seasonal Design (Quest, Gameplay), UXUI, Product Management, Data Science, and Marketing, and aligning with Executive Stakeholders. In this role, you will Be directly responsible for the Pass product design and success. Frame vision and goals for the larger team with an outcomes-driven approach Guide design efforts for Passes to create a holistic player experience, including unlock systems, progression systems, rewards, and monetization structures, co-leading feature development with UXUI and Product partners Work with both 1st party and 3rd party experiences, such as Unreal Editor for Fortnite (UEFN), to ensure progression integrity regardless of where players choose to play Monitor and maintain healthy play in Fortnite, including providing direction and mentoring the XP system team. Establish guardrails and a strategy for the XP system Attend playtests and play the live game to provide feedback, and identify practical solutions to problems and opportunities to incorporate into your team’s work What we're looking for 7+ years of experience across game design as a senior leader overseeing pass-type engagement systems; subscription experience is a plus Highly analytical – eager and comfortable monitoring data streams and working with Data Scientists, Analysts, and Product Managers to align on product goals Strong stakeholder management across the teams that make Battle Pass possible (Art Cosmetics, Progression, Marketing, Product Management, Gameplay Design, Quest) Deep experience with PC / Console, Mobile, F2P, and Live Service Progression Monetization Systems An innovator in the space that tracks industry trends and defines new ones, thinking abstractly in spaces without precedent to define the future of pass design. Every Pass is a new opportunity to try something new and expand impact Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play Interest in progression products in Fortnite, Battle Royale, or other multiplayer games, with an understanding of what makes them effective EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. E ... (truncated, view full listing at source)
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