Senior Product Strategy Architect, Graphics
UnityBrighton, United KingdomPosted 16 March 2026
Job Description
The opportunity:
We are seeking a Product Strategy Architect with expertise in Graphics to join our team. As a Product Strategy Architect in the Engine Product organization, you will play a pivotal role in defining product requirements with technical input on customer need, value, measurability, as well as the ability to use and demonstrate product in a hands-on fashion. You will define product strategy with a technical point of view grounded in a direct understanding of customer requirements while ensuring the product vision aligns with business priorities, user needs, and technical feasibility. You will leverage your deep technical expertise to lead and manage the product roadmap, with a focus on scalability, performance, and maintainability. This unique position will require a combination of technical expertise, and product and stakeholder management skills.
What you’ll be doing:
Define and own a product vision, strategy, and roadmap that is informed by technical product expertise, customer feedback from Unity Studio Productions and Customer Success organizations, Production Verification, market research, user feedback, and competitive analysis Partner with stakeholders (e.g. Engineering, Quality, Design, Documentation, Program Management) to identify business goals, user needs, and technical requirements Prioritize product features and improvements based on feedback from key external partners Collaborate with other product team members to ensure solid cross-product integration and minimization of redundant feature code Facilitate customer feedback loops to refine and improve the product by iteratively adding customer value Hands-on tests and demos to understand requirements and proposed solutions, verify deliveries, and showcase delivered features to customers, users and, partner.
What we’re looking for:
Prior experience in video game development as a Graphics Engineer, or similar, working with Unity, Unreal, or proprietary game engines.
Strong skills in roadmap planning, feature prioritization, and stakeholder management.
Cross-functional collaboration capabilities to bring teams together as we drive towards common goals and priorities.
Solid understanding of rendering pipelines, GPU architecture, low level graphics APIs (e.g., Vulkan) and performance optimization techniques, especially on restrictive hardware platforms.
You might also have:
Storytelling and visual presentation abilities to distill sophisticated topics into clear and concise communications.
Expertise in high performance programming with languages such as C# or C++.
Willingness to travel (up to 25% at peak times).
Additional information:
Relocation support is not available for this position.
Work visa/immigration sponsorship is not available for this position.
Life at Unity
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com .
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out
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