Lead Product Manager - Monopoly GO!

Scopely
ES - Barcelona, SpainPosted 18 March 2026

Tech Stack

Job Description

Scopely is looking for a Lead Product Manager to join our Monopoly GO! team in our Barcelona Hub on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. We’re seeking a passionate and experienced product leader to drive the design and delivery of high-impact gameplay experiences for millions of players around the world. Do you have a passion for mobile games and the systems that drive long-term engagement? If you’re an experienced product leader who enjoys working in collaborative, dynamic environments and wants to help shape one of the world’s most successful mobile games, we’d love to hear from you! As a lead Product Manager for Live Mini-Games, you will own the roadmap, development, and performance of Monopoly GO!’s ever-growing suite of live mini-games. This is a critical leadership role where you’ll work cross-functionally to ensure the timely execution, optimisation, and player satisfaction of live game content that is central to the franchise’s success. What You Will Do: Define and drive the live mini-game roadmap, ensuring it delivers against player expectations, franchise vision, and business goals Ensure timely releases of new mini-games and improvements, maintaining a predictable and high-quality release cadence Lead execution across teams design, engineering, art, UX, analytics, production to ensure seamless integration and delivery of each mini-game Identify potential problems early, proactively removing blockers and mitigating risks before they impact production or player experience Champion end-to-end product ownership from ideation and feature design to launch, iteration, and post-release analysis Author and maintain clear, concise specs that enable efficient development and cross-team alignment Guide feature iteration by leveraging feedback, data, and team collaboration to continuously improve the player experience Collaborate closely with UX/UI designers, engineers, technical artists, and producers to deliver delightful and polished experiences Ensure every design and release aligns with Monopoly GO!’s brand, player expectations, and strategic priorities Provide hands-on product guidance, including implementation details, edge case handling, and feature validation support Stay on top of market trends, player behaviours, and competitive benchmarks to bring bold, innovative ideas to our mini-game offering Continuously refine internal processes, workflows, and performance tracking to scale the impact of the mini-games team What We’re Looking For: 5+ years in product management with experience leading and growing teams of multiple disciplines. Ownership: Deep accountability for feature quality and player outcomes Leadership: Ability to lead by example, inspire cross-functional teams, and influence without authority Communication: Exceptional clarity in both written and verbal formats. Able to align diverse teams around a single vision and clear priorities Design Acumen: A player-first mindset with a deep understanding of mobile game loops, motivations, and behaviors. Comfortable turning abstract opportunities into elegant feature designs Analytical Rigor: Strong ability to interpret gameplay and business data, test hypotheses, and define success metrics Executional Excellence: Proven ability to deliver complex features across disciplines on time and at quality Growth Mentality: Passion for iteration, learning, and improvement—for both yourself and the teams you lead Low Ego, Highly Collaborative: You put our players and their e ... (truncated, view full listing at source)
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