Lead 2D Artist - Monopoly GO!
ScopelyES - Seville, SpainPosted 20 March 2026
Tech Stack
Job Description
Scopely is looking for a Lead
2D Artist to join our Monopoly Go! team in Seville on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.
What You Will Do
Work closely with the Art Director or Associate Art Director in ensuring that the vision and strategy is driven in various feature development.
Help lead in creating concepts and designs for various features. This can include characters, buildings, and props.
Able to create 2D production art for in-game assets when needed.
Collaborate and lead with multiple disciplines to develop features for the project.
Ability to clearly establish and articulate the vision/art direction to the feature collaborators and deliver clear feedback to other artists.
Help drive an art culture that engages talent, increases team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience.
Art Management responsibilities; performance reviews and goal management for Senior and/or Mid-level artists
Supply to POD level planning for product/production
Identify inconsistencies and opportunities for improvement within the creative process in POD level
Help ADs in maintaining art team health.
What We're Looking For
Experience in Senior level positions or above within the games industry
Experience in developing mass market casual titles on mobile platforms
Experience in managing and supporting a live title
Tried to be flexible, highly motivated and approachable.
Highly skilled at articulating and establishing art direction of features in alignment with the overall art vision of the project
Confirmed skills at providing direction, guidance and mentoring mid/Senior level artists
Have An eye for detail, able to apply experienced level art judgment on form, perspective, color
Experience in running multiple artists
Good understanding of how game art/visual design supports gameplay, UX, narrative and brand positioning / marketing
Deep understanding of art production pipeline in mobile games
Nice to have
Experience in working with an IP
Knowledge in working with Unity
Basic 3D skill-set in Maya or Blender
Please include a portfolio or PDF/links to examples of your work in the application.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the F ... (truncated, view full listing at source)
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