Senior Technical Artist, AI / Artiste Technique Sénior, IA
UnityRemote, Ontario, CanadaPosted 31 March 2026
Job Description
The opportunity At Unity, we’re shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we’re building the next generation of AI-powered pipelines that enable faster, more immersive, and more efficient 3D game development.
We’re seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you’ll design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.
If you love combining artistic creativity with technical problem-solving and enjoy pushing the boundaries of AI-driven game creation, then we’re eager to hear from you
What you'll be doing
Designing and developing workflows, pipelines, and tools to support AI-assisted game creation.
Integrating assets from art design teams and implementing features that allow AI agents to interact with and enhance them.
Rapidly prototyping ideas and AI-powered game systems to explore new gameplay experiences.
Developing solutions to bring real-world assets and data into real-time applications.
Researching and experimenting with emerging technologies to push the boundaries of AI in games.
Collaborating in small teams to deliver projects across multiple platforms, including desktop, AR/VR headsets, mobile, WebGL, and more.
What we're looking for
Experience in game development, preferably with Unity.
Strong artistic talent and a portfolio demonstrating creativity and technical skill.
Strong experience designing and building AI-driven workflows
Experience with LLM datasets and benchmarking
Solid understanding of one or more 3D creation suites (Maya, Blender, etc.).
Experience with 3D model optimization and real-time performance considerations.
Familiarity with art production workflows such as modeling, texturing, rigging, animation, or lighting (HDRP/URP).
Intermediate skills in C# or another programming language.
Ability to rapidly prototype ideas and iterate based on feedback, particularly in AI-assisted workflows.
You might also have
Production experience developing AR/VR applications for headset platforms.
Knowledge of rendering performance and optimization techniques.
Additional information
Relocation support is not available for this position
Work visa/immigration sponsorship is not available for this position
Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
Life at Unity Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color ... (truncated, view full listing at source)
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