Systems Designer
Epic GamesCary,North Carolina,United StatesPosted 24 February 2026
Tech Stack
Job Description
<div class="content-intro"><h2>WHAT MAKES US EPIC?</h2>
<p>At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.</p>
<p>Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.</p></div><h2>DESIGN</h2>
<h3><strong>What We Do</strong></h3>
<p>Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.</p>
<h3><strong>What You'll Do</strong></h3>
<p>Epic Games is looking for a Systems Designer to build progression and economy-related game features on a new game project. This includes designing and prototyping the features, working with a cross-disciplinary development team to implement them, and finally creating the high-level scripting and content required to realize them in-game fully.</p>
<h3><strong>In this role, you will</strong></h3>
<ul>
<li>Design, prototype, and collaborate with other Designers and project leadership to ensure your systems deliver the desired player experience and achieve other project goals</li>
<li>Communicate the vision for these features to developers across multiple disciplines, and ensure they have the information needed to implement them quickly and effectively</li>
<li>Solicit and integrate feedback from across the team, ensuring we’re delivering the best version of your systems to our players</li>
<li>Create the scripting/data/content required by those systems, iterating from early prototypes to final shippable quality</li>
<li>Expand and iterate on those systems once they’re in the live environment, ensuring the game remains exciting and engaging to players over the long term</li>
</ul>
<h3><strong>What we're looking for</strong></h3>
<ul>
<li>5+ years of experience shipping titles as a Systems Designer, working on progression, economy, and/or engagement features and content</li>
<li>Experience working on live-service multiplayer environments is preferred</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of progression and goal setting on play</li>
<li>Strong interest in game progression and economies, and an understanding of what makes them work</li>
<li>Able to react quickly to changing project needs, drive decisions, and then own that vision </li>
<li>You’re player-focused, passionate, solutions-focused, and innovative; These traits equal success at Epic and influence everything we do</li>
</ul>
<h2>EPIC JOB + EPIC BENEFITS = EPIC LIFE</h2>
<p><span data-sheets-userformat="{"2":13201,"3":{"1":0},"7":{"1":[{"1":2,"2":0,"5":{"1":2,"2":13421772}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"10":0,"11":4,"12":0,"15":"Roboto","16":10}">Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</span></p><div class="content-conclusion"><h2>ABOUT US</h2>
<p>Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empower ... (truncated, view full listing at source)
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