Software Engineer

DigitalOcean
Seattle$100k – $125kPosted 24 February 2026

Job Description

<div class="content-intro"><p>Dive in and do the best work of your career at DigitalOcean. Journey alongside a strong community of top talent who are relentless in their drive to build the simplest scalable cloud. If you have a growth mindset, naturally like to think big and bold, and are energized by the fast-paced environment of a true industry disruptor, you’ll find your place here. We value winning together—while learning, having fun, and making a profound difference for the dreamers and builders in the world. </p></div><p>DigitalOcean's Agentic Inference Cloud that delivers predictable cost efficiency, radically simple operations and high performance at scale — so teams can focus on building AI products instead of managing infrastructure or absorbing surprise costs. The platform combines production-ready GPU infrastructure, a full-stack cloud, model-first inference workflows, and an agentic experience layer to reduce operational complexity and accelerate time to production. More than 640,000 customers trust DigitalOcean to deliver the cloud and AI infrastructure they need to build and grow.</p> <p>Our engineering team owns this stack end-to-end. You will work on everything from low-level kernel and GPU optimizations to high-performance dedicated clusters and serverless APIs. By engineering every layer of the infrastructure, we ensure that state-of-the-art models - across LLMs, image, audio, and video - run at peak efficiency on a global scale. We are looking for Software Engineers to help us build a developer-first, vertically integrated platform that simplifies the entire AI lifecycle.</p> <p>You must be currently located in and able to work 3 days per week in the DigitalOcean office we are building in Seattle.</p> <h2><strong>What You’ll Do:</strong></h2> <ul> <li><strong>Feature Development</strong>: Write production grade Go and Python to solve the "unit economics" of AI- optimizing how we monetize a single GPU across multiple abstraction layers.</li> <li><strong>Performance Engineering</strong>: Implement and experiment with prefix caching, batch inferencing, and model quantization to reduce TCO for our customers.</li> <li><strong>Model Integration</strong>: Assist in the development of model catalogs and automated benchmarking tools to help customers move their models from experimentation to production.</li> <li><strong>Operational Excellence</strong>: Help manage a global GPU footprint, ensuring 99.9% uptime for mission-critical production workloads.</li> <li><strong>Continuous Learning</strong>: Collaborate with senior engineers to learn complex system architectures and contribute to high-density GPU orchestration.</li> </ul> <h2><strong>What You’ll Add to DigitalOcean:</strong></h2> <ul> <li><strong>Foundational Knowledge</strong>: 1–4 years of software engineering experience with an interest in ML platforms, AI techniques (e.g., LLMs, multimodal, large vision models), or GenAI-related concepts.</li> <li><strong>Technical Proficiency</strong>: Solid understanding of at least one backend language (Python or Go preferred) and experience working with REST APIs.</li> <li><strong>Problem Solving</strong>: A proactive approach to troubleshooting and a desire to build production-grade systems in a high-growth tech environment.</li> <li><strong>Collaboration</strong>: Strong communication skills and a team-first mindset, with the ability to take feedback and apply it to code improvements.</li> <li><strong>Tooling Curiosity</strong>: Familiarity with containerization (Docker/Kubernetes) and cloud infrastructure is a plus.</li> </ul> <h2><strong>Compensation Range: </strong></h2> <p>This position will be evaluating candidates for Software Engineer I/II based on prior experience </p> <ul> <li>Software Engineer I role, the base salary range will be $100,000 - $125,000</li> <li>Software Engineer II role, the base salary range will be $115,000 - $140,000</li> </ul> <p><span style="font-weight: 400;">*This is a hybrid role</spa ... (truncated, view full listing at source)