Wireless Systems Engineer

Hubble Network
Seattle, Washington, United States$140k – $190kPosted 24 February 2026

Job Description

<div class="content-intro"><p>Hubble Network was founded with the intention of delivering on the promise of what Internet-of-Things (IoT) was supposed to be. We're building a global Bluetooth® network dedicated to machine-to-machine connectivity. We differentiate ourselves as the first modem-less and gateway-less, direct-to-satellite network from off-the-shelf Bluetooth® Low Energy chips. Hubble is ideal for applications in logistics, AgTech, and maritime where economies of scale for volume consumer and enterprise asset tracking is a priority. Our goal is to be the first billion-endpoint-connected network in the world.</p> <p>Hubble is an early-stage, venture-backed startup supported by some of the best investors in the world. In their previous lives, the founding team has been successful in raising $100s of millions in venture funding, developing the Amazon Sidewalk network, launching billions of dollars of space assets, and leading their teams to successful exits, both through acquisition and IPO. We are now looking to bring on talented team members who are the best at what they do to help us make Hubble a reality for the world.</p></div><p>As a Wireless Systems Engineer, you will be part of the team developing and implementing algorithms to enable wireless connectivity between Terrestrial <span style="font-size: 12pt;">Bluetooth®</span> devices and satellites. You will be involved in all aspects of the modeling, system design and implementation of wireless communication and work with cross-functional groups of hardware-software engineers. </p> <p>This is a full-time position with preference to be based in Seattle, WA (Relocation Assistance Available) but open to a remote work option (for senior/more experienced candidates).</p> <p><strong>AN IDEAL CANDIDATE HAS</strong></p> <ul> <li><strong><em>A Sense of Urgency</em></strong>: Lead projects from concept to reality, rapidly and effectively</li> <li><strong><em>First Principles Engineering</em></strong>: Have a strong understanding of the whys behind the whats; have the ability to extrapolate from first principles to complex system design</li> <li><strong><em>High Learning Agility</em></strong>: Love to learn; have a grounded approach to recognizing your weaknesses and take the initiative to brush up on and sharpen your engineering foundations to better collaborate with your teammates with different backgrounds </li> <li><strong><em>System-Level Design and Analysis</em></strong>: Understand the requirements flow down process and be able to quickly iterate on evolving requirements </li> <li><strong><em>Excellent Communication Skills</em></strong>: Effectively convey ideas and communicate technical topics with engineering, build staff, and operations; run self-directed design reviews and participate in reviews of parallel systems</li> <li><strong><em>Anticipation of Needs</em></strong>: Identify problems, think creatively, and rapidly produce reliable and cost-effective solutions to meet the ever growing and changing needs of an early-stage company</li> </ul> <p><strong>BASIC QUALIFICATIONS</strong></p> <p> </p> <ul> <li>2 years of directly relevant experience</li> <li>Bachelor's Degree (Masters preferred) in Electrical Engineering, Computer Engineering, or related discipline.</li> <li>Strong understanding of communication theory signal processing-related algorithm design (such as channel estimation, equalization, beamforming, timing recovery, coding, error correction, etc.)</li> <li>Knowledge in existing wireless communication protocols; such as 5G/LTE/WCDMA/GSM, 802.11a/b/g/n/ac/ax/be, 802.11ad/ay or <span style="font-size: 12pt;">Bluetooth®</span>/Bluetooth Low Energy.</li> <li>Expertise in developing signal processing and wireless communications systems (e.g., FSK/OFDM/MIMO, etc.) and hands-on experience with lab testing and characterization.</li> <li>Experience with Matlab or Python and/or C/C++ for algorithm development, modeling, and simulation.</li> <li>Experience and ... (truncated, view full listing at source)