Director, Strategic Partnerships
UnityNew York, NY, USAPosted 1 March 2026
Tech Stack
Job Description
<p><strong>The opportunity</strong><br>Unity is the world’s leading game engine, powering play for more than 3 billion consumers each month. From prototype to production, ad to install, click to commerce - everything that a great game needs is already inside Unity, supported by the most successful game development community in history, powered by an engine that ensures each decision is informed by what players love. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality.</p>
<p>The Strategic Partnerships and Corporate Development team sits at the center of Unity’s most complex and consequential growth initiatives. We are a high-performing, deeply cross-functional group that drives near-term revenue and long-term strategic advantage by structuring partnerships, incubating new lines of business, and solving ambiguous problems that span Games, Industry, and Ads—including initiatives at the intersection of AI, data, and the Unity runtime.</p>
<p>Acting as the connective tissue for Unity’s most important partners and opportunities, the team is frequently called upon to break down internal barriers, step into areas without clear ownership, and translate strategy into execution. We take a Unity-first approach, measuring success not by what we own, but by the company-wide outcomes we help unlock.</p>
<p>We are seeking a Director of Strategic Partnerships to lead high-impact alliances that advance Unity’s engine, editor, AI-enabled capabilities, Ads/Monetization, and Industry Solutions.</p>
<p>In this role, you will source, evaluate, negotiate, and execute strategic partnerships—working closely with Product, Engineering, Sales, Marketing, Finance, Legal, and Executive Leadership to accelerate revenue, expand market presence, and build durable long-term enterprise value. You will develop a deep understanding of Unity’s technology, AI strategy, monetization strategy, and product roadmap to identify partners that help Unity enter new markets and scale new businesses.</p>
<p><strong>What you'll be doing</strong></p>
<ul>
<li>Support advertising strategy by structuring partnerships with networks, monetization platforms, measurement, and data providers.</li>
<li>Lead strategy, structuring, and negotiation of key partnership agreements, including developing clear commercial frameworks and defining technical scope.</li>
<li>Identify, validate, and launch new partnership-driven programs across areas such as AI tooling and AI runtime, the mobile ads ecosystem, and eCommerce.</li>
<li>Develop business cases for partnerships, investments, and acquisitions that enhance creator tools, runtime performance, AI capabilities, distribution, and monetization.</li>
<li>Drive build-vs-buy-vs-partner assessments for new capabilities and markets, defining the optimal path to scale Unity’s engine, AI, Ads, and Industry businesses.</li>
<li>Align execution with leaders across Product, Engineering, Sales, Marketing, Finance, and Legal; remove roadblocks and ensure focus.</li>
<li>Collaborate with Legal, Finance, and HR on IP, compliance, valuation, forecasting, and MA-related strategy, diligence and integration.</li>
</ul>
<p><strong>What we're looking for</strong></p>
<ul>
<li>8–12+ years of experience in strategic partnerships, corporate development, or related roles at software or platform companies; experience in game tech, developer tools, cloud, ad tech, AI, or RT3D preferred.</li>
<li>Proven track record sourcing, negotiating, and scaling complex partnerships with measurable impact on revenue, adoption, or monetization.</li>
<li>Deep familiarity with the mobile ads ecosystem, including mediation platforms (e.g., LevelPlay, MAX, AdMob), demand partners and DSPs, ad networks, in-app bidding vs. waterfall, core formats (rewarded video, interstitial, banner, native), ATT/IDFA and Google Play policies, IAB standards, fraud/IVT controls, and ... (truncated, view full listing at source)
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