Senior Software Engineer, 2D Animation
UnityTokyo, JapanPosted 1 March 2026
Job Description
<p><strong>The opportunity</strong><br>Unity is investing in advanced 2D capabilities to better serve creators globally, focusing on high-performance world building, asset management, graphics, and animation workflows for demanding 2D scenarios. We’re seeking a senior engineer to lead the design and delivery of high-quality 2D features, strengthen integrations with external tools, and elevate performance across platforms and devices. In this role, you’ll own core systems that directly impact adoption, performance, and workflow quality, collaborating closely with internal teams and market-facing partners.<br><br></p>
<p><strong>What you'll be doing</strong></p>
<ul>
<li>Design and develop 2D workflows in Unity editor for world building, asset management, animation, or graphics</li>
<li>Ensure features are performant.</li>
<li>Contribute to define engineering standards, including benchmarks, testing, documentation, and reliability practices to maintain quality and performance bars for 2D features.</li>
</ul>
<p><strong>What we're looking for</strong></p>
<ul>
<li>Japanese language skills: Ability to collaborate with Japanese partners and creators, gather feedback, and represent the team effectively.</li>
<li>Experience working in games. Preferably in tech/tools/engines.</li>
<li>Experience developing authoring workflows and runtime features for games. Preferably in tech/tools/engine development.</li>
</ul>
<p><strong>You might also have</strong></p>
<ul>
<li>GPU programming and shaders: experience with HLSL/GLSL/Metal; performance minded; familiarity with compute shaders for parallelizable workloads.</li>
<li>Experience in building authoring workflows in Unity Editor or other development environments</li>
<li>Served as technical lead in a development team.</li>
<li>Community outreach: comfortable engaging users, for example in forums, to understand needs and share best practices.</li>
</ul>
<p><strong>Additional information</strong></p>
<ul>
<li>International relocation support is not available for this position</li>
</ul>
<p><strong>Life at Unity</strong></p>
<p>Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit <a href="http://www.unity.com/">www.unity.com</a>.</p>
<p><em>Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, disability, gender, or any other protected status in accordance with applicable law. </em><em>If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out </em><a href="https://docs.google.com/forms/d/e/1FAIpQLSdrbRLG1N-apH1eahQ622Gypo-rmiAB6LLTP1UsSWQNu7omxQ/viewform"><em>this form</em></a><em> to let us know.</em></p>
<p><em>This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.</em></p>
<p><em>Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.</em ... (truncated, view full listing at source)
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