Job Description
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE TEAM
The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the future of defense is visualized and understood.
ABOUT THE ROLE
As a Systems Designer on the Sand Table team, you will be instrumental in creating engaging and realistic gameplay systems for our next-generation wargaming and briefing capabilities in XR headsets. You will work closely with our creative director and AI programmers to design, implement, and refine core gameplay features and systems that enable military users to interact meaningfully with complex simulations in immersive environments.
WHAT YOU'LL DO
DESIGN OWNERSHIP EXECUTION
Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
Design scenario creation tools that allow users to quickly build and modify complex military simulations
Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
TECHNICAL COLLABORATION
Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
Prototype gameplay systems to validate concepts before full implementation
STAKEHOLDER ENGAGEMENT COMMUNICATION
Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
Collaborate with business teams and defense subject matter experts to scope system design deliverables
Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
Partner with project managers to ensure design deliverables align with program milestones and customer expectations
Monitor design scope and iterate based on user feedback, technical constraints, and evolving ... (truncated, view full listing at source)