Senior Software Engineer, Unity Studio Productions
UnityTokyo, JapanPosted 7 March 2026
Job Description
<p><strong>The opportunity</strong><br>The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this, we provide a series of short-term and long-term co-development services that can range in duration from one week to eighteen months and beyond.</p>
<p>Our customers include globally known game development studios and publishers in need of having their games’ performance optimized, their visual targets met, ported to difficult platforms, and timely advice on how best to use Unity. If you're technically skilled, customer-focused, curious, and thrive on variety, this job will suit you.</p>
<p>Your day-to-day work will include collaborating with game development studios, optimizing their games, developing solutions for their most challenging problems, and striving to ensure that their projects succeed.</p>
<p>We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.</p>
<p><strong>What you'll be doing</strong></p>
<ul>
<li>Working closely with external customer teams to develop games and game production tools.</li>
<li>Scoping, estimating, and assisting in the planning of customer projects.</li>
<li>Build close relationships with Unity's internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.</li>
<li>Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices.</li>
<li>Proactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.</li>
</ul>
<p><strong>What we're looking for</strong></p>
<ul>
<li>Able to guide customers by clearly communicating ideas and technical knowledge through written reports and spoken language in Korean.</li>
<li>Experience on a variety of game projects, platforms, not necessarily all Unity.</li>
<li>Ability to adapt to customer production environments and in some cases, take over work streams in collaboration with the customer.</li>
<li>Understanding of the technical challenges related to complex game development environments.</li>
<li>The ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi-platform engine (e.g. Unity, Unreal, in-house)</li>
</ul>
<p><strong>You might also have</strong></p>
<ul>
<li>Experience (or strong interest) in high-performance paradigms like DOTS, ECS, and the C# Job System.</li>
<li>Experience with Version Control (Git/Perforce) in a production environment.</li>
<li>Experience in delivering training/technical talks and writing technical articles.</li>
<li>Awareness of AI/ML workflows and an understanding of how to leverage emerging technologies to deconstruct and solve complex problems.</li>
<li>Technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle and modern render pipelines (URP/HDRP).</li>
<li>Proven ability to profile and optimize CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, or RenderDoc.</li>
<li>Experience shipping and maintaining titles across diverse hardware (Mobile, PC, or Console) with an understanding of platform-specific constraints.</li>
</ul>
<p><strong>Additional information</strong></p>
<ul>
<li>International relocation support is not available for this position</li>
</ul>
<p><strong>Benefits</strong><br>At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.</p>
<p>Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.</p>
<p>While specific benef ... (truncated, view full listing at source)
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