Director of Product - Monopoly GO!
ScopelyES - Seville, SpainPosted 9 March 2026
Tech Stack
Job Description
Scopely is looking for a Director of Product to join our Monopoly GO! team in our Seville (Spain) Hub on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers developing, publishing, and innovating within the mobile games industry, connecting millions of players around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
As Director of Product, you will drive high-impact features and systems while also helping shape the product culture, standards, and craft across your vertical group.
What You’ll Do
Drive Product Initiatives End-to-End
Lead major product features and systems from inception through launch and post-release iteration
Transform high-level opportunities into concrete, well-structured product designs
Produce clear, concise game specs with the right level of detail for cross-functional teams
Ensure designs align with player needs, franchise strategy, and business goals
Guide feature iteration with the team and discipline experts
Provide timely feedback throughout implementation
Raise the Bar on Product Craft
Help define and reinforce product standards, best practices, and ways of working across the vertical group
Elevate the quality of problem framing, hypothesis definition, and success metrics
Strengthen outcome-driven thinking within feature teams
Mentor and support Product Managers, helping them grow in ownership, clarity, and strategic thinking
Partner Across Disciplines
Work closely with Game Designers, UX/UI Designers, Engineers, Technical Artists, Producers, and Analysts to build best-in-class features
Ensure strong alignment across pods and vertical initiatives
Contribute to roadmap discussions with a systems-level perspective
Bring Strategic Perspective
Identify opportunities beyond individual features to strengthen the broader player ecosystem
Stay informed on market trends, competitor practices, and evolving F2P strategies
Contribute to long-term roadmap direction while delivering short-term impact
What We’re Looking For
Significant experience (7+ years) in product management, ideally within F2P mobile games or other consumer-facing digital products
Strong track record of shipping impactful features in complex ecosystems
Demonstrated ability to influence without authority
Experience mentoring other Product Managers or leading product initiatives across multiple teams
Passion for shaping product culture and raising quality standards
Strong verbal and written communication skills
Able to clearly articulate the “why,” not just the “how” and “what”
Comfortable driving alignment across senior stakeholders
Comfortable setting hypotheses, defining KPIs, interpreting results, and driving iteration
Advanced Excel skills
Strong prioritization and tradeoff management
Outcome-driven and comfortable operating in ambiguity
What We’re Looking For
Experience in casual social games
Experience as both a Designer and Product Manager
Experience helping scale product standards within a growing organization
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Sco ... (truncated, view full listing at source)
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