Senior UI Artist - Monopoly GO!
ScopelyES - Barcelona, SpainPosted 9 March 2026
Job Description
Scopely is looking for a Senior
UI Artist to join the Monopoly GO! team and work from Barcelona on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day—whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
You will work in a collaborative environment with our team of game designers and artists to explore and iterate on gameplay and visual direction. The ideal candidate will show a portfolio/experience with a whimsical art style that displays a high level of UI design and an aptitude to concept and iterate.
Create mockups and pitches for in-game User Interfaces [layout, design and iconography]
Collaborate closely with game designers, UX designers, concept artists, animators, and engineers to ensure a consistent, high-quality user experience.
Create highly polished UI assets.
Clearly present and communicate the best UI direction to various stakeholders.
Be a strong advocate for UI design and your team’s efforts.
What We’re Looking For
5+ years of practical art/design experience working in games, preferably mobile.
Strong graphic design and illustration skills for casual/stylized games.
Experience with typography and logo design.
Solid understanding of UI/UX design best practices and interaction design fundamentals.
A strong understanding of UI conventions and challenges for mobile and other emerging platforms.
Ability to translate flowcharts and wireframes into fun, usable, visually polished UI systems.
Expert knowledge of Photoshop and Illustrator.
Strong cross-functional communication skills: verbal, written and visual.
Ability to produce high-quality work, iterating towards the best solutions.
A passion for mobile gaming.
Bonus
Unity experience
Experience in working with IPs
Experience with Figma
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, ... (truncated, view full listing at source)
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