Sr. Product Manager, Live Ops & Monetization - Marvel Strike Force
ScopelyCA - Canada; US - United StatesPosted 12 March 2026
Tech Stack
Job Description
Scopely is looking for a Sr. Product Manager, Live Ops Monetization
to join our Marvel Strike Force team remotely in the United States or Canada on a remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Marvel Strike Force is Scopely's squad-based Hero Collector RPG, housing heroes and villains across the Marvel Universe.
What You Will Do
In this role, you aren’t just a passenger on a successful game; you are the owner of a specific performance vector (e.g., Battle Pass, Character Launch Monetization, or Limited-Time Events). You will be responsible for defining the strategy for your "lane," setting aggressive targets, and using your analytical prowess to ensure we hit them. We are looking for a "Product-Analyst" hybrid who loves the thrill of an A/B test and the clarity of a well-defined SQL query.
As a Sr. Product Manager, you will own the end-to-end performance and implementation of a critical slice of the Marvel Strike Force ecosystem.
Vector Ownership: Take full accountability for a specific business vertical. You will define the roadmap for your area, ensuring it integrates seamlessly into the broader live operations and monetization strategy.
Target Setting OKRs: Define, track, and hit OKRs and KPIs . You won't just report on numbers; you will work with leadership to set ambitious targets and build the tactical plan to achieve them
SQL-Led Discovery: Act as your own best analyst. Use SQL to deep-dive into player segments, identifying exactly where friction exists in your vector and where the next growth opportunity lies
Hypothesis A/B Testing: Move beyond "gut feel." You will design, execute, and analyze A/B tests and multivariate experiments to optimize offer conversion, event engagement, and feature spend
Iterative Optimization: Demonstrate a relentless track record of improving feature performance. You will monitor live results daily, iterating on tuning and rewards to maximize both short-term revenue and long-term retention
Live Systems Synergy: Ensure your specific vector (e.g., a specific event type) drives meaningful monetization without cannibalizing other systems or damaging player sentiment.
What We're Looking For
The "Ex-Analyst" Edge: Strong preference for candidates with a background in Data Analysis or Economy who have transitioned into Product Management. Or who are looking for their opportunity to make the transition now
Technical Mastery: High proficiency in SQL is non-negotiable . You must be able to pull your own data to validate your strategy. Experience with Tableau for performance visualization is a major plus
Live Ops Veteran: Significant experience in free-to-play mobile games , specifically owning live features or monetization systems
Scientific Method: A proven track record of using A/B testing and hypothesis-driven development to move the needle on core business metrics
Goal-Oriented: Experience working within OKR frameworks and a comfort level with being held accountable for specific revenue and engagement targets
Bonus Points
RPG Expertise: Deep knowledge of Squad RPGs or Hero Collectors (knowing the difference between a Blitz and a Raid is a head start)
Systems Expert: Experience managing complex progression-based monetization (e.g., Battle Passes, Shard-based economies)
Please ensure that the résumé/CV you attach is written in English.
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays ... (truncated, view full listing at source)
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