Web Tools Backend Engineer_Monopoly GO!
ScopelyES - Barcelona, SpainPosted 23 March 2026
Job Description
Scopely is looking for a Web Tools Backend Enginee r
to serve on and elevate our new casual game, Monopoly GO!
team in Barcelona on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
As a Web Tools Backend Engineer, you will help build and evolve the backend systems that power our internal tools, with a strong focus on configuration workflows, tooling reliability, and developer efficiency. You will work primarily in C# backend development, designing and maintaining the services, APIs, and data flows that enable game teams to manage live game content safely and efficiently.
Design, build, and maintain backend systems for internal tools used to configure and operate live game features
Develop APIs, services, and supporting workflows to enable safe, scalable configuration management
Partner with game teams, product managers, and internal users to understand operational needs and translate them into robust backend solutions
Improve the reliability, maintainability, and observability of internal tooling systems
Contribute to architectural decisions through code reviews, helping raise the engineering bar across the team
Help define best practices for backend development, service design, and configuration handling
Support the evolution of tooling platforms that improve development speed and reduce operational risk for live game teams
Mentor other engineers through technical guidance, pair programming, and collaborative problem solving
What We're Looking For
Strong experience in C# backend development , building services, APIs, and internal tooling
Experience designing and maintaining server-side systems with a focus on reliability, scalability, and maintainability
Solid understanding of data modeling , configuration-driven systems, and backend architecture
Experience working with web APIs , service integrations, and database-backed applications
Strong debugging and problem-solving skills, with the ability to understand complex technical and operational workflows
Ability to work closely with cross-functional stakeholders and turn ambiguous needs into practical backend solutions
Strong communication skills and a collaborative mindset
A commitment to engineering quality, clean code, and continuous improvement
Bonus Points
Experience building or supporting internal tools or CMS platforms
Experience with game live operations or configuration systems in games or other content-driven products
Familiarity with frontend technologies sufficient to collaborate effectively with UI engineers, though this is not a frontend-focused role
Experience with observability, deployment pipelines, and production support practices
Familiarity with game development workflows
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers aro ... (truncated, view full listing at source)
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