Software Engineering Manager
UnityRemote, North Carolina, USAPosted 25 March 2026
Job Description
The opportunity At Unity, we believe the world is a better place with more creators in it. We build tools that empower artists, developers, and studios to bring their visions to life — across games, film, VFX, animation, and immersive experiences. We’re looking for an Engineering Manager to lead the teams behind SyncSketch and SpeedTree, two products that play an important role in creative production workflows. SyncSketch helps teams collaborate and review creative work at scale, while SpeedTree is an industry-leading solution for vegetation modeling used across film, VFX, and interactive content. In this role, you’ll lead a team of talented engineers, strengthen execution through agile ways of working, and partner closely with Product, Sales, Solutions Architects, and customers to shape the roadmap. You’ll also be a coach and mentor, helping your team grow their skills, expand their impact, and build meaningful careers at Unity. This is a great opportunity for a leader who is energized by building high-performing teams, improving engineering effectiveness, and creating products that matter deeply to creative professionals.
What you'll be doing
Lead, support, and grow the engineering teams responsible for SyncSketch and SpeedTree Drive improvements in team efficiency, execution, and delivery predictability by evolving agile practices, team processes, and operating rhythms Partner with Product, Sales, Solutions Architects, Customer Success, and customers to understand market needs and translate them into roadmap priorities Foster an inclusive, high-trust team culture centered on collaboration, accountability, and continuous improvement Advocate for engineering best practices that improve product quality, reliability, and developer productivity
What we're looking for
Experience leading software engineering teams and delivering impactful products Film or VFX industry experience and an understanding of the workflows, tools, and production environments used by creative teams Experience with cloud-based SaaS products, including the challenges and opportunities involved in building and operating them A track record of improving team effectiveness through agile methodologies and execution-focused process improvements A passion for people leadership, including coaching, mentoring, and supporting career development
You might also have
Knowledge of or experience with Unity Experience with products or pipelines used in animation, virtual production, real-time 3D, or game development
Additional information
Relocation support is not available for this position Work visa/immigration sponsorship is not available for this position
Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
Life at Unity Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap betw ... (truncated, view full listing at source)
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