Product (UX) Designer
Hubble NetworkSeattle, Washington, United States$157k – $200kPosted 7 April 2026
Job Description
Hubble Network was founded with the intention of delivering on the promise of what Internet-of-Things (IoT) was supposed to be. We're building a global Bluetooth® network dedicated to machine-to-machine connectivity. We differentiate ourselves as the first modem-less and gateway-less, direct-to-satellite network from off-the-shelf Bluetooth® Low Energy chips. Hubble is ideal for applications in logistics, AgTech, and maritime where economies of scale for volume consumer and enterprise asset tracking is a priority. Our goal is to be the first billion-endpoint-connected network in the world.
Hubble is an early-stage, venture-backed startup supported by some of the best investors in the world. In their previous lives, the founding team has been successful in raising $100s of millions in venture funding, developing the Amazon Sidewalk network, launching billions of dollars of space assets, and leading their teams to successful exits, both through acquisition and IPO. We are now looking to bring on talented team members who are the best at what they do to help us make Hubble a reality for the world.
We're looking for a Product/UX Designer to own the design of Hubble's core product surfaces: the dashboard, developer documentation, and mobile app. This role sits at the intersection of product and engineering, and requires deeply understanding how developers and enterprise operators experience Hubble across every touchpoint, from reading our docs and setting up physical hardware for the first time, to managing a large fleet of connected assets in the field.
You'll be the person who holds the full user journey in mind and makes sure the experience is coherent across all of it. You'll talk directly to customers, conduct research, and bring that understanding back into every design decision. You'll also build the design systems and foundations that let Hubble design consistently as the product scales.
This role is for someone who combines strong design craft with genuine technical curiosity and real empathy for developer audiences. You should be equally comfortable discussing API design and device constraints with engineers and sitting with a customer to understand how they think about connectivity, asset visibility, or operational monitoring, and then turning that understanding into product experiences that feel intuitive and well-considered
Preference is for the role to be in Seattle, but West Coast Remote could be okay!
KEY RESPONSIBILITIES
Design and evolve Hubble's dashboard: the primary surface where developers and enterprise operators onboard devices, manage fleets, and extract operational signal from their connected assets
Design for velocity. Think big about the end-state experience, but break it into shippable increments. Structure work so that we can crawl, walk, and run, validating early, learning quickly, and avoiding over-design before product-market fit signals are clear.
Design the developer docs experience, working with engineering and technical writers to make documentation that is clear, navigable, and genuinely useful for developers at every stage of integration
Design the Hubble mobile app, with an understanding of how the mobile context differs from the dashboard and what developers and operators need when they are in the field
Think across the full user journey. A developer's experience of Hubble spans documentation, APIs, physical device setup, the dashboard, and the mobile app. Your designs should account for how those touchpoints connect and hand off to each other.
Build and maintain a design language system with documented components and usage guidance that scales across product surfaces and supports engineering velocity
Deliver complete design artifacts: user flows, state coverage across idle, loading, success, error, and empty states, and handoffs that give engineers what they need to build without follow-up
Use AI tools to move faster and explore more broadly. Generate multiple directions early ... (truncated, view full listing at source)
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