Senior Mobile and Platform Engineer, Audio Team
RobloxSan Mateo, CA, United StatesPosted 7 April 2026
Job Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.
We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior
Software Engineer , you'll be working in our core game engine, contributing to the technical vision, and making improvements to our audio simulation platform authoring tools. Challenges will include providing creators with sophisticated tools to let them easily generate custom and sometimes never-before-heard sound effects, and automatically synthesizing compelling realistic sound for a 3D world based on physics or the contents of the world. If you are excited about creating new technology to support these use cases and making sure it scales to millions of concurrent users, this is the job for you!
You Have:
Experience: You have 5+ years of experience delivering projects that include complex user workflows. You are highly skilled at performance tuning, and debugging and fixing production problems.
You love to pick up new technologies as the landscape evolves
Versatility: You can adapt to any situation when the need arises and come up with the right solution.
A keen interest in developing audio expertise and knowledge, professional audio experience is not required.
Creativity: You take a creative and strategic approach to solving hard problems. Bringing real-time interactivity to build an immersive 3D world should get you thinking about many problems to solve… and make you excited as a result.
Professionalism: You take pride in delivering a high quality product and user experience.
Skills:
C++ Programming
Domain Knowledge: You have some Android, iOS, and Windows experience.
Familiarity with parallelism concurrency
Experience designing refining and tuning algorithms
Troubleshooting bugs and performance issues
Background: You have a BS in a STEM related field or equivalent experience.
Bonus: Console programming experience (PlayStation, Xbox, etc.)
Bonus: Familiarity with React or other declarative UI frameworks
Bonus: Audio theory and algorithm experience
Bonus: Systems-level Bluetooth experience
Bonus: Experience working on a product that’s used at a massive scale (millions of DAUs)
Bonus: Server experience or experience designing/interacting with server APIs
Bonus: Experience with neighboring domains like Computer Graphics or Physics
You Will:
Develop new functionality, pipelines, and workflows, and enhance existing ones.
Help implement our next generation real time immersive audio simulation platform.
Adapt performance for the best quality on all platforms from low end phones to high end desktops.
Take a practical approach to apply research efforts into the Roblox products.
Collaborate with different teams to deliver innovative new features.
Be guided by the company vision to put the Roblox community first.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity com ... (truncated, view full listing at source)
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