Senior AI Gameplay Programmer

Gameloft
Brisbane, QLDPosted 27 February 2026

Job Description

<p>We are seeking a <strong>Senior AI Gameplay Programmer</strong> to <strong>lead the design and implementation of advanced AI systems</strong> that power <strong>immersive, responsive, and engaging gameplay experiences</strong>.</p><p>You will work closely with <strong>designers, artists, and engineers</strong> to create:</p><ul><li><strong>Believable characters</strong></li><li><strong>Dynamic behaviors</strong></li><li><strong>Scalable AI architectures</strong></li></ul><p><strong>Key Responsibilities</strong></p><ul><li><strong>Design, implement, and optimize AI systems</strong>: behavior trees, state trees, utility AI, GOAP, state machines, and navigation systems</li><li><strong>Architect scalable, data-driven AI frameworks</strong> to support rapid iteration by designers</li><li><strong>Integrate AI with gameplay features</strong>: animation, physics, and combat systems</li><li><strong>Optimize AI performance</strong> for CPU and memory across PC, console, and mobile platforms</li><li>Collaborate with design teams to <strong>prototype and refine NPC behaviors, combat logic, and decision-making systems</strong></li><li><strong>Debug complex AI and gameplay issues</strong>, including concurrency, pathfinding, and edge-case behavior</li><li><strong>Mentor junior engineers</strong> and contribute to engineering best practices</li><li>Participate in <strong>code reviews</strong> and guide <strong>long-term technical direction</strong></li><li>Stay current with <strong>emerging AI techniques</strong> in gaming and interactive systems</li></ul> <p><strong>Your Skills</strong></p><ul><li><strong>5+ years</strong> in professional game development, including <strong>3+ years in AI or gameplay systems</strong></li><li>Strong proficiency in <strong>C++</strong></li><li>Deep understanding of <strong>AI architectures in games</strong>: behavior trees, utility systems, planning systems, navigation meshes</li><li>Experience <strong>shipping at least two commercial game titles</strong></li><li>Strong understanding of <strong>data structures, algorithms, and performance optimization</strong></li><li>Experience with <strong>modern game engines</strong>: Unreal Engine, Unity, or proprietary engines</li><li>Strong <strong>debugging and profiling skills</strong></li><li>Excellent <strong>communication and cross-disciplinary collaboration skills</strong></li></ul><p><strong>Preferred Qualifications &amp; Experience</strong></p><ul><li>Expert <strong>Unreal Engine 5 knowledge</strong></li><li>Experience <strong>building tools for designers</strong>: visual editors, debugging tools, telemetry</li><li>Familiarity with <strong>animation systems</strong>: IK, locomotion blending, procedural animation</li><li>Experience developing for <strong>multiple platforms</strong>: PC, console, mobile</li><li>Background in <strong>combat AI, crowd systems, or large-scale NPC simulation</strong></li></ul><p><strong>Perks &amp; benefits:</strong></p><ul><li>A flexible work model that supports work–life balance</li><li>Subsidised car parking</li><li>Ongoing learning and development opportunities to support career growth</li><li>An employee referral program with generous bonuses</li><li>Private health insurance and fitness subsidies</li><li>Access to employee mental health and wellbeing support</li><li>Paid parental leave</li><li>Childcare assistance</li><li>A dedicated relaxation space, including a massage chair</li><li>Additional paid leave, including:&#xa0;Birthday leave,&#xa0;Christmas shutdown leave,&#xa0;Volunteer leave,&#xa0;Women’s health leave</li><li>Free coffee from a commercial espresso machine, plus daily snacks and a light breakfast</li><li>Friday social drinks with friendly game tournaments</li><li>A stunning rooftop terrace with river views and a games room</li><li>Exclusive Gameloft-branded merchandise</li><li>Our studio mascot — Mr Hendricks, the friendly Dachshund who proudly guards the studio</li></ul> <p><strong>We can’t wait to find our ne ... (truncated, view full listing at source)