Senior QA Engineer, Game Engine
RobloxSan Mateo, CA, United StatesPosted 24 February 2026
Job Description
<div class="content-intro"><p><span style="font-weight: 400;">Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. </span></p>
<p><span style="font-weight: 400;">At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.</span><strong> </strong><span style="font-weight: 400;">We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. </span></p>
<p><span style="font-weight: 400;">A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.</span></p></div><p>As a Senior QA Engineer for Interactivity, you will be the quality leader for the core systems that define how users interact with our 3D experiences. You will be responsible for defining the validation strategy, architecting automation, and ensuring system stability across all platforms, from mobile and console to VR and web. This role involves deep collaboration with engineering to influence product design and provides leadership to our global QA teams. You will report to the Senior Manager of Quality Assurance. </p>
<p><strong>You will:</strong></p>
<ul>
<li>Define, own, and sign off on the complete validation strategy for real-time interaction systems, input handling, and complex UI, setting key metrics and determining release readiness.</li>
<li>Architect and implement high-level automation solutions for mission-critical end-to-end interaction flows, driving the evolution of the testing framework for scalability and reliability.</li>
<li>Lead and direct cross-platform validation efforts (mobile, console, desktop, VR, Web, TV), independently resolving systemic defects.</li>
<li>Consult with engineering on design implications and technical solutions, applying your insights to influence the development of interactivity features and shared automation tools (Arrow, Apollo, UTP).</li>
<li>Lead offshore members, scaling test strategy, scripting practices, and automation quality across the organization while establishing the standards for all test documentation.</li>
</ul>
<p><strong>You have:</strong></p>
<ul>
<li>5+ years of specialized expertise in QA for game engines or real-time interaction systems.</li>
<li>Advanced knowledge of real-time interaction systems, complex input handling, and strategic automation architecture.</li>
<li>Experience with other scripting languages such as Lua (or Luau) and Python for sophisticated systems automation. Proficiency in C++ is a plus.</li>
<li>Experience managing CI/CD test pipelines.</li>
<li>A proven ability to work cross-functionally and influence outcomes in fast-paced engineering environments.</li>
<li>Expertise in tools QA, simulation testing for creator platforms, or specialized knowledge of platform-specific input handling.</li>
</ul>
<p><strong>You are:</strong></p>
<ul>
<li>A data-driven professional with strong cross-platform expertise and technical collaboration skills.</li>
<li>A continuous learner, passionate about experimenting with new automation and interactivity testing techniques to drive quality innovation.</li>
</ul><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expec ... (truncated, view full listing at source)
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