Senior Software Engineer - Creator Collaboration

Roblox
San Mateo, CA, United StatesPosted 24 February 2026

Job Description

<div class="content-intro"><p><span style="font-weight: 400;">Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. </span></p> <p><span style="font-weight: 400;">At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.</span><strong> </strong><span style="font-weight: 400;">We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. </span></p> <p><span style="font-weight: 400;">A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.</span></p></div><p>As a Senior Engineer with the Collaboration team, you will be responsible for designing and building services to help game creators work together and collaborate creatively. You will be solving problems of scale, architecture, design, and communication to develop software which will allow larger and better collaboration between large teams of developers and artists in the Roblox community. One of the areas will be around our flagship <a href="https://developer.roblox.com/en-us/articles/Team-Create">Team Create</a> product which enables creators to collaborate in real-time with friends and co-workers. The ideal candidate has full-stack knowledge, experience on large-scale systems, enjoys solving complex software problems and has a passion for mentoring other engineers on the team.</p> <p>We believe that collaboration and large teams are the future of building one’s imagination on Roblox and you will be designing and building features which unlock that vision. Join us in our mission to make collaboration development performant, social and most of all fun!</p> <p> </p> <p><strong>You Will:</strong></p> <ul> <li>Help and understand the needs of the community that uses our software, from beginning artists to professional scripters and designers.</li> <li>Take ownership and responsibility for designing, building, testing, and deploying services within the Roblox ecosystem.</li> <li>Work on a variety of unique technical challenges within complex systems..</li> <li>Be a technical bar-raiser for high code quality, architectural designs, and long-term planning</li> <li>Mentor and develop fellow engineers on the team</li> </ul> <p><strong>You Have:</strong></p> <ul> <li>Experience architecting, designing and leading implementation of a wide array of software products</li> <li>Experience supporting mission-critical applications at scale</li> <li>Proficiency in C#, C++, Java, Python or similar programming languages</li> </ul> <p><strong>You Are:</strong></p> <ul> <li>An outstanding software engineer with 7+ years shipping high complexity code</li> <li>Understanding of SQL and NoSQL databases at scale</li> <li>Knowledgable on the components required to build modern large-scale infrastructure. You can recommend one route versus another and bring engineers to an agreement. </li> <li>Expert in component-based libraries and frameworks with a commanding grasp of building performant user flows.</li> </ul><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-t ... (truncated, view full listing at source)
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