Principal Network Engineer
RobloxSan Mateo, CA, United StatesPosted 26 February 2026
Job Description
<div class="content-intro"><p><span style="font-weight: 400;">Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. </span></p>
<p><span style="font-weight: 400;">At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.</span><strong> </strong><span style="font-weight: 400;">We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. </span></p>
<p><span style="font-weight: 400;">A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.</span></p></div><p>Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.</p>
<p>As a Network Engineer, you will work cross-functionally to plan the growth of Roblox’s global production network to support rapid user growth. In this role, you are responsible for Engineering and Architecture of Roblox Backbone and Edge Network. You will ensure that we are making the right investments with our global expansion to provide a great experience for all our users worldwide. We run services and a hosting platform with some unique complexities, so this role is an opportunity for the experienced network engineer to take on new challenges in addition to applying their existing expertise.</p>
<p><strong>You Will:</strong><strong><br></strong></p>
<ul>
<li>Tech Lead and architect for the Roblox’s Backbone Network</li>
<li>Drive future design, deployment, and operations for Roblox’s large-scale Network Infrastructure</li>
<li>Engage in design, qualification, and validation of new technologies, and ensure new technologies are deployable at scale and are safely operable.</li>
<li>Collaborate with the Network Tooling Team to automate workflows and improve telemetry, observability, and alerting.</li>
<li>Work with net tools to automate existing workflows and improve our telemetry and alerting framework.</li>
<li>Participate in on-call rotation to support the global network infrastructure 24x7.</li>
</ul>
<p><strong>You Have:</strong></p>
<ul>
<li>8+ years of work experience responsible for designing, deploying and operating large-scale networks.</li>
<li>5+ years of work experience designing and managing large scale Backbone and Edge Networks</li>
<li>Experience configuring and troubleshooting routing and switching protocols (BGP, IS-IS, MPLS, RSVP-TE,).</li>
<li>Working knowledge of network protocols (TCP/UDP, DHCP, DNS) and experience with IPv4 and IPv6.</li>
<li>Experience working in a multi-vendor environment with hands-on experience with networking hardware.</li>
<li>Experience in at least one programming language like Python, Go, C/C++ is a plus.</li>
<li>A track record of successful collaboration with multidisciplinary teams.</li>
</ul><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, lo ... (truncated, view full listing at source)
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