Senior 3D Environment Artist
GameloftHo Chi Minh City, Ho Chi Minh CityPosted 6 March 2026
Job Description
<ul><li>Modelling/texturing environments (terrain, key landmarks, props, architecture) based on concepts, reference, 3D mock-ups, art direction and technical specifications.</li><li>Modelling both organic and hard surfaces in high poly and low poly.</li><li>Taking ownership of a level, becoming responsible for reaching deadlines as well as collaborating with Design, Art Lead and other departments at any given moment.</li><li>Help define material and light properties for environment shaders.</li><li>Contributing to the optimization of both data and workflow.</li><li>Having a keen eye for detail and correctness, easily identifying problems in modeled assets.</li><li>Adapting, coordinating and sharing your experience and technical skills with members of the team.</li></ul>
<ul><li>Proficient in traditional modelling and texturing workflow 3ds Max (or Maya) and Photoshop.</li><li>Skilled in video game environment modelling and texture production for consoles and mobile games.</li><li>Knowledge of Real-Time engines like <strong>Unreal Engine, Unity or CryEngine</strong>.</li><li>Skilled in procedural material creation tools such as <strong>Substance Designer and Painter</strong>.</li><li>Flexible in adapting to different art styles.</li><li>Skilled in the creation of <strong>PBR assets</strong> and the <strong>PBR Lighting</strong> workflow in general.</li><li>3-4+ years of experience in video game production.</li><li>Knowledge of video game art standards in general.</li><li>Strong communication skills.</li><li>A strong sense for composition, color and light.</li><li>Disciplined and focused on problem solving.</li><li>Good feedback interpretation and willing to meet art direction requirements.</li><li>Good sense of organization and prioritization.</li></ul><p><strong>Nice to have:</strong></p><ul><li>Knowledge of high poly modelling tools such as <strong>Zbrush</strong>.</li><li>Experience with related specializations: Lighting, Animation, Concepting, Shader creation.</li><li>Knowledge of other 2D or 3D packages, compositing, motion graphics and other relevant CGsoftware.</li></ul><p><strong>Check out some projects at Saigon Studio:</strong></p><ul><li><u><a href="https://www.linkedin.com/pulse/meet-gameloft-saigon-team-behind-carmen-sandiego-gameloft-vietnam-dxu0c/">Carmen Sandiego</a></u></li><li><u><a href="https://www.gameloft.com/newsroom/gameloft-montreal-dungeons-and-dragons-pc-console">Dungeons & Dragons®</a></u></li><li><u><a href="https://www.gameloft.com/game/asphalt-8">Asphalt 8</a></u></li><li><u><a href="https://asphaltlegendsunite.com/">Asphalt Legends Unite</a></u></li><li><u><a href="https://www.gameloft.com/for-brands/news/gameloft-partners-with-claynosaurz-to-bring-award-winning-dinosaurs-to-mobile-gaming">Claynosaurz</a></u></li></ul>
<p><strong>Recruitment Process:</strong></p><ul><li>(1) Screening call<br>
<em>Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.</em></li><li>(2) Test</li><li>(3) Interview(s)</li><li>(4) Offer</li></ul><p><strong>Please note:</strong></p><p>To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.</p><p>Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.</p><p><strong>Work Location and Hours:</strong></p><ul><li>Work location: 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City.</li><li>Work hours: 08:30 AM - 06:00 PM, Monday - Friday.</li></ul><p><strong>Why Join Gameloft?</strong></p><ul><li>You want to work in an exceptional industry and create games downloaded more tha ... (truncated, view full listing at source)
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